sgltk 0.6
Simple OpenGL Tool Kit
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This is the complete list of members for sgltk::Texture_3d, including all inherited members.
add_path(std::string path) | sgltk::Texture | static |
bind(unsigned int texture_unit=0) | sgltk::Texture_3d | virtual |
bind_image(GLuint unit, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) | sgltk::Texture | |
create_empty(unsigned int res_x, unsigned int res_y, unsigned int res_z, GLenum internal_format, GLenum type, GLenum format) | sgltk::Texture_3d | |
find_texture(std::string name) | sgltk::Texture | static |
height | sgltk::Texture | |
load(const std::vector< sgltk::Image > &images) | sgltk::Texture_3d | |
load(const std::vector< std::string > &paths) | sgltk::Texture_3d | |
num_layers | sgltk::Texture | |
set_parameter(GLenum name, int parameter) | sgltk::Texture | |
set_parameter(GLenum name, float parameter) | sgltk::Texture | |
set_parameter(GLenum name, float *parameter) | sgltk::Texture | |
store_texture(std::string name, std::shared_ptr< Texture > texture) | sgltk::Texture | static |
target | sgltk::Texture | |
Texture() (defined in sgltk::Texture) | sgltk::Texture | |
texture | sgltk::Texture | |
Texture_3d() (defined in sgltk::Texture_3d) | sgltk::Texture_3d | |
Texture_3d(const std::vector< std::string > &paths) | sgltk::Texture_3d | |
Texture_3d(const std::vector< sgltk::Image > &images) | sgltk::Texture_3d | |
Texture_3d(unsigned int res_x, unsigned int res_y, unsigned int res_z, GLenum internal_format, GLenum type, GLenum format) | sgltk::Texture_3d | |
unbind(unsigned int texture_unit=0) | sgltk::Texture_3d | virtual |
width | sgltk::Texture | |
~Texture() (defined in sgltk::Texture) | sgltk::Texture | |
~Texture_3d() (defined in sgltk::Texture_3d) | sgltk::Texture_3d |