|
sgltk 0.6
Simple OpenGL Tool Kit
|
This is the complete list of members for sgltk::Texture_2d_Array, including all inherited members.
| add_path(std::string path) | sgltk::Texture | static |
| bind(unsigned int texture_unit=0) | sgltk::Texture_2d_Array | virtual |
| bind_image(GLuint unit, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) | sgltk::Texture | |
| create_empty(unsigned int res_x, unsigned int res_y, unsigned int num_layers, GLenum internal_format, GLenum type, GLenum format) | sgltk::Texture_2d_Array | |
| find_texture(std::string name) | sgltk::Texture | static |
| height | sgltk::Texture | |
| load(const std::vector< sgltk::Image > &images) | sgltk::Texture_2d_Array | |
| load(const std::vector< std::string > &paths) | sgltk::Texture_2d_Array | |
| num_layers | sgltk::Texture | |
| set_parameter(GLenum name, int parameter) | sgltk::Texture | |
| set_parameter(GLenum name, float parameter) | sgltk::Texture | |
| set_parameter(GLenum name, float *parameter) | sgltk::Texture | |
| store_texture(std::string name, std::shared_ptr< Texture > texture) | sgltk::Texture | static |
| target | sgltk::Texture | |
| Texture() (defined in sgltk::Texture) | sgltk::Texture | |
| texture | sgltk::Texture | |
| Texture_2d_Array() (defined in sgltk::Texture_2d_Array) | sgltk::Texture_2d_Array | |
| Texture_2d_Array(const std::vector< std::string > &paths) | sgltk::Texture_2d_Array | |
| Texture_2d_Array(const std::vector< sgltk::Image > &images) | sgltk::Texture_2d_Array | |
| Texture_2d_Array(unsigned int res_x, unsigned int res_y, unsigned int num_layers, GLenum internal_format, GLenum type, GLenum format) | sgltk::Texture_2d_Array | |
| unbind(unsigned int texture_unit=0) | sgltk::Texture_2d_Array | virtual |
| width | sgltk::Texture | |
| ~Texture() (defined in sgltk::Texture) | sgltk::Texture | |
| ~Texture_2d_Array() (defined in sgltk::Texture_2d_Array) | sgltk::Texture_2d_Array |